Algorithm for Component Based Simulation of Multibody Dynamics

Authors

  • D. Vlasenko
  • R. Kasper

Abstract

This paper presents the complete description of a non-iterative algorithm for the distributed component based simulation of the dynamics of multibodies. The simulation of well-partitioned systems has complexity O(N), where N is the total number of bodies. The algorithm was implemented in the Virtual Systems Developer (VSD) software. In contrast to other tools, this one maintains the object-oriented approach during the design and the simulation of models. Moreover an interface between VSD and a CAD tool like Autodesk Inventor was developed, where a 3D-car system was modeled. The simulation results of the car dynamics were verified in Simpack software.

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Published

2019-08-03

How to Cite

Vlasenko, D. and Kasper, R. (2019) “Algorithm for Component Based Simulation of Multibody Dynamics”, Technische Mechanik - European Journal of Engineering Mechanics, 26(2), pp. 95–105. Available at: https://journals.ub.ovgu.de/index.php/techmech/article/view/879 (Accessed: 24 November 2024).

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